2007-07-09

Test your WoW quotient

Interesting piece I found today on WoW Insider:
tehkittyboy over on the WoW LJ passes along this WoW Purity Test. I'm not usually one for taking these online tests, but considering it had to do with WoW, I went ahead and filled it out. Just like all of these quizzes (in the great tradition of Cosmo quizzes), it's silly, but you end up with a number that you can feel good (or bad?) about.
So here's my results:
You answered "yes" to 122 of 214 questions, making you 43.0% WoW pure (57.0% WoW corrupt); that is, you are 43.0% pure in the World of Warcraft domain.
According to the scoring guide, your World of Warcraft experience level is: Anduin Wrynn, lfm
And if you're after something a little more serious, Curse points us to this slightly more academic gamer psychology test on GuildCafe. It's based on the Bartle Test, a famous test about 10 years old meant to categorize online game players into four different groups: Achievers, Explorers, Socializers, and Killers. The test was originally created for players of MUDs (if you remember those), but it's now been updated for MMORPG players.
I'm not so sure I agree entirely with the results of that one: AESK players are interested in the player-versus-environment aspect of the game more than anything else. They are often soloists who want to achieve and see what the world has to offer. Often, they find groups cumbersome and PVP to be more an annoyance than a feature.

Breakdown: Achiever 86.67%, Explorer 73.33%, Killer 6.67%, Socializer 33.33%

Here's the Bartle Test breakdown:

The Bartle Test was originally designed for players of MUDs (multi-user dungeons) but continues to have applicability to virtual worlds of all kinds--especially MMORPGs. The test attempts to measure a player based on what they enjoy most about a game, based on four axes:
  • People with high Achiever scores tend to prefer collecting points, levels, treasure and accomplishments that set them apart from other players--or simply present challenges.

  • People with high Explorer scores tend to enjoy finding all of the unique areas of the world, often enjoying the immersion of the experience. Finding a place with unique monsters and seeing what those monsters do is usually more fun for an Explorer than defeating the monsters themselves.

  • People with high Killer scores prefer the player-versus-player aspect of any game more than anything offered by the environment. They often relish the adrenaline and challenge of pitting themselves against real players.

  • People with high Socializer scores enjoy interacting with other people, forming organizations, and finding cooperative solutions to the challenges within the virtual world.
I dunno, based on the categroy descriptions I'd describe myself as more of an Explorer... but hey, this is science right?


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